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Clan Information

 

Welcome to the Blackrock Clan homepage,
known by the clans' orcs as the Skipajes.

The Blackrock Clan is an Ultima Online Oceania Shard role-playing clan.

The Blackrock clan will differ from other orc guilds in that there will be little to no politics involved - We are Orcs after all!!
There will also be many organized  activities and events for the Orcs, rather than just wandering around the Fort.





Creation of the Clan

The Clan was created solely for those who wish to have fun role-playing an orc. Blackrock  is a Clan - Not a Guild. The difference is that you create a character from scratch, solely for playing within the Clan. You do not wander around the world on your own, looking for things to do. You are a member of the Clan -- you eat with the Clan -- you drink with the Clan -- you kill humies with the Clan. You live with the Clan. All activities you do, are with other members of the Clan. You hate Humies! You despise Elvzies. You would never been seen adventuring with them.

Role Playing an Orc


All Clan members act and talk as an orc - AT ALL TIMES. Clan members are to familiarize themselves with the Orc Language, as it is the language they should be talking in. If you need to discuss something with another member that is not game related, use ICQ, IRC, E-Mail or the telephone. Anyone who is not able to maintain a constant role-playing demeanor will be removed from the Clan Stone. The outcast will be given the same respect that we show to Humies - little to none.

 

 


Blackrock clan lands

The Clanmaster has declared that due to the rising number of humies, the Clan will relocate into the Orc Cave.  In here, we have put the shardiz to work making weapons and armour for us, and they will aid us in defeating the humies and elbz that enter our cave.  The area in red is the land we now claim as our own.  The land in yellow is our former territory, and land we may still use for above-ground ceremonies and clomps.  The area in blue belongs to the guild VKR - Virtuous Knights of the Realm.  For many years we have fought these humans, and it can be expected that you will meet with great hostility if you enter this area.  The land in purple is the area that VKR have often disputed a claim to, and if you meet any of them in this area you may find that they try and remove you.  They should be laughed at, mocked, and clomped for this.  In that order.

We will patrol our land often, including the area around the orc fort, to ensure that it does not become infested with humies- or worse, Elbz.  Should the patrol meet a humie on Clan land, then the patrol will either kick the humies off, or collect a tribute and allow them to visit for a short time. All 'crits' on the Blackrock lands are property of the Clan. Humies are not allowed to hunt on Blackrock lands. If humies are caught, they will be asked to give up all meat and hides they obtained. They will also be asked to pay a tribute, and then will be told to 'leeb'. Refusal to do any of these things are grounds for clomping the humie (roleplay the clomping: If the human is blue and refuses to roleplay, then ignore him).


Ork Fort


We lived at the Yew Orc Fort, which we have used for many years. The fort is referred to as the Ork Fort.   We will continue to use this area for ceremonies and clomps within the clan.


Ork Valley/Ork Cave

This is the land of our ancestors, which has been taken over by urks and humies. Many of our ancestors spirits still wander the valley. We will take larger patrols into Shardie Valley, to kill our less gifted brethren and to provide warnings to humies that they will not be tolerated on our land.  Recently the Wargod has struck with divine inspiration, and now many of the shardiz will work for us to fight the humies, as well as to provide us with equipment.

When in the Ork Cave or Ork Valley, it is expected that all clan members will wear a Mask of Orcish Kin to show the shardiz that we serve the Wargod.