Topics Covered:

Let's Start Building Class 2: Add Texture and Colour to a Prim.

Add Texture

In the previous lesson we looked out how to rez a prim and then move it along the position axis, rotate it and stretch it.

Now, we have this plywood prim. Pretty boring and bland, eh? We need to add some colour and texture to this prim to make it look more realistic.

The Texture tab is where we can make changes to the prim's appearance and use some very nifty tricks to create the look we want

From the Edit window, click on the Texture Tab - the fourth tab along.

Texture Tab

The 2 main boxes on this tab are the Texture Picker window on the left and the Colour Picker window on the right.

Click on the Texture Picker window on the left. This will open up the Texture Picker pop-up box that provides you with a folder list of textures to scroll through and use.

Texture Pop-Up Window

Scroll through the textures till you find the one you want to use. The selected texture is visible in the preview window.

Once you have found the texture you want, click on it to select it, then click on the Select button to apply the selected texture the whole of your prim.

You can also apply a texture to only one face of the prim, but that is covered in a later class.

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Add Colour

We can add colour to the prim using the same process we used to add a texture, only this time we use the Colour Picker window. Click on the Colour Picker window to open up the colour pop-up window.

Let's have a look at some of the options of this window. (Sorry about all the colours... I got carried away...!)

Select Colour

The large colour swatch in the middle of this window is where you can create custom colours and save them if you want to re-use them. Use the slider on the far right hand side of the colour swatch to lighten or darken your new colour. The Current Colour preview window will show you the changes that you have made. To apply the colour you have selected or created, click on the blue Select button at the bottom right corner of the screen to apply it to your prim.

If the new colour that you have made is one that you want to save and re-use later, click on the preview window, hold down your mouse button and drag the colour to one of the empty boxes in the pre-set colour swatches - the white boxes with an X in them. If there are no more empty pre-set boxes, you can drag and drop the new custom colour on top of an existing pre-set colour to replace it.

Whoops: The ability to save Custom Colours was broken in the current SL client 1.19.1(4). It will be fixed for 1.20 that is due for release soon!

In the interim... um.... write down the RGB values of the Custom Colour that you have created if you want to reuse it again...

You can also create a new custom colour by entering the RGB or HSL values in the fields located on the left hand side of the window. This is a very useful tool if you want to match your colours. (For example, if you have created a custom fabric texture, you can use the RGB values to make perfectly matching shoes in SL :))

The Eyedropper Tool allows you to pick-up a colour from an other object and apply it to your prim.

Note: The Eyedropper tool does NOT pick up colours from textures, only from colours that have been applied to a prim via the Colour Picker window.

To use the Eyedropper Tool:

  1. Select your prim
  2. Click on the eye-dropper tool to activate
  3. Click on the prim that has the colour you want to sample
  4. The sampled colour has now been applied to your prim

Use Both Texture and Colour

Yes, you can add both texture and colour to a prim to create the effect that you want. Like to wood texture but need it to be a bit darker? Add a grey or brown colour to it. There are also many textures that are created in monochrome that are used as a base texture, allowing you to add any colour on top. Experiment and tweak settings till you are happy with the results. Be creative :)

Combining Texture and Colour

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Wrap Up

In this class, we have learned how to apply a texture to a prim via the Texture Tab. We have also learned how to use the features of the Colour Picker pop-up window to create custom colours and apply them to out prim. We can also combine textures and colours to create great texturing effects.

There are additional texture settings in the Texture tab that we have not explored yet: Repeats Per Face, Rotation, Offset, Shininess, Bumpiness, Mapping. These Texture Tab settings are explored in a future class.

Next Class: 3. Copy and Link Prims

Previous Class: 1. Introduction to Building

Class Project

Click on the image below to go to this week's project where you can make a Table Lamp and texture it using the techniques covered in this class.

One Prim Torus Table Lamp

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