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Do you have a game that can be "modded"?
As you know, the number of "must have" mods for any game
can run into the tens, if not hundreds. The Generic Mod Enabler
takes most of the hassle out of installing and uninstalling mods
from your game. It has been tested with European Air War, Panzer Elite, Silent Hunter
III/IV, Total
War and various other games but should work with just about any moddable
game.
Download
the latest Generic Mod Enabler now...
Optional language
packs:
You can change the display language of the Generic Mod Enabler by downloading an available language pack. Simply follow the
installation instructions included in the language pack. Language translations
always welcome - contact me if you would like to contribute.
            
Recent Version History
2.3.1
- Now writes JSGME path to JSGME.ini for use by third party apps that interact with JSGME
- Added /l command line parameter for loading mod profiles
2.3.0 (3 October 2009)
- Now correctly handles mods that have = as part of the mod folder name
- Added ability to load and save mod profiles
- Added search facility
- Now defaults to "Start in" folder
- Confirmation dialog no longer appears when disabling all mods using the /da command line switch
- Modified layout of "Tasks" menu
- Removed sounds, apart from those connected to warnings or errors
2.2.0 (6 September 2008)
- Now allows users to change the default MODS folder name when first run
- Now accepts command line parameters (refer to Help file for more detail)
- Added ability to import a mod folder from another location
- Now displays the total number of mods found and number of activated mods in status bar
- Removed "Delete" button - delete available mods by selecting and pressing the Delete key or Delete context menu option
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