Thursday, April 21, 2005

NCT Week 7

The Lecture
Today's lecture was about different emerging technology's in today’s society such as mobile phones, internet personalities, search engines, interactive TV, hologram techs, teleconferencing, and teleprecencing. Most of this stuff is pretty explanatory really.

New technology with mobile phones, isn't really that new a vast percentage of the population own mobile phones, and a percentage of those mobile phone are now 3g phones (which i personally use). And people just spoke about the up's and down's of mobile phones - nothing ball grabbing really...

And search engines, that weren't the typical "Google" search engine but more so search engines that are always searching the internet for information that may interest you, and when it finds it, it delivers it to you either by email, or by sms or something... basically just like any subscribed news service...

Avatars we're also discussed, but I knew what avatars were prior to entering the theatre, as I am a regular forum attendee, and i frequent many forums. So, this kinda thing was right down my alley, and i didn't really got told anything i didn't know here.

Interactive TV, is basically here now - think foxtel digital, that's boring stuff i didn't really listen to interactive TV to be honest...

Holograms are cool, several different hologram technology's where brought up, but the biggest notable one was the reflective laser one, where laser beams reflect off each other and using some super computer algorithms, 3d holograms are created, using different frequency's of light, and calculation of refracted rays to shoot lasers off into different directions, to make an image.

Video conferencing is old hat too, but different corporations where brought up with respect to, the creating and widespread use of video conferencing... But most mobile phones support that nowadays...

And time travel - a majority of the lecture was spent on philosophizing about the possibility of time travel, and several examples from sci-fi movies were brought in, and the feasibility of the ideas discussed. With many of the ideas thrown out the window, I see the most feasible idea of time travel, is a worm hole, thru a fold in space time... but that’s' just me


The Tutorial
David Cronenberg’s film “eXistenz”, toys with the concepts of computers, and virtual reality, like many a film to succeed it. It reinforces the idea of a type of Virtual reality, that uses a “gamepod” as it’s interface. The game pod is made of living tissue, and is attached to the human using an umbilical like cord – inserted into the base of the spine. The movie takes a typical course of events, starting off in a game conference to trial a new game (eXistenz), but while trialing the game a problem is encountered with one of the lookers on, and try’s to execute the game designer “Allegra Geller”. Typically, the execution is a failed attempt, and Allegra, and her guard proceed on a journey to a safer place, trying to stay undetected, but they encounter many a risk on the journey.
In most cases the movie is unsurprising, none-the-less suspense is still created, and you are left on the edge of your seat in awe at what’s going to take place next. In any case, the idea behind this movie is very common these days, meaning most of the concepts portrayed in this movie, are not new. At the time this movie was made, computer systems and hacking seemed to be a good idea, as eXistenz was realised about the same time as ‘The Matrix’. Both movies use similar kind of VR concepts. The major downside of this movie is it’s dismal ending… So if your really interested in the sci-fi computery flicks, then this is for you.

1424 Characters, 257 Words

David Cronenberg’s film “eXistenz”, toys w d concepts of cmptrz, & virtual reality, lIk mNE a film 2 succeed it. It reinforces d idea of a typ of Virtual reality, dat uzz a “gamepod” az it’s intRfAc. d gAm pod iz mAd of living tissue, & iz atachd 2 d hUmN UzN an umbilical lIk cord – inserted in2 d bAs of d spine. d mvie tAkz a typical corS of evnts, stRtN off n a gAm conference 2 trial a nu gAm (eXistenz), bt whIl trialing d gAm a prob iz encountered w 1 of d lookers on, & try’s 2 execute d gAm designer “Allegra Geller”.
Typically, d execution iz a failed attempt, & Allegra, & her guard procEd on a journey 2 a safer plAc, trying 2 stA undetected, bt dey encounter mNE a rsk on d journey. n most cases d mvie iz unsurprising, none-the-less suspense iz stil creatD, & U R L on d edge of yor seat n awe @ what’s goin 2 tAk plAc NXT. n NE case, d idea Bhind DIS mvie iz v comN dEz dAz, mEng most of d concepts portrayed n DIS mvie, R not nu. . @ d tym DIS mvie wz mAd, cmptr SYSz & hacking sEmD 2 b a gud idea, az eXistenz wz realised bout d sAm tym az ‘The Matrix’. Both mviez uz similR kind of VR concepts. d mjr downside of DIS mvie iz it’s dismal ending… So f yor rly intRStd n d sci-fi computery flicks, thN DIS iz 4 U.

1228 Characters, 258 Words

http://www.sbp-movie-reviews.com/rev_existenz.htm
http://www.mediacircus.net/existenz.html

Here you can see the same review, one review in Normal as it’s gonna get English, and the other in Text Lanuage (courtesy of http://www.transl8it.com/)
Obviously the better of the two for all things other then size, is the general English version. Much is lost in the translation, and most people need to have a degree (or their own translator like transl8it) to read it. Interestingly enough the translater only took off just under 200 charactors, and added 1 word (which is strange?) The downside of the text style is relative illegibility, and most of the long words weren’t shortened anyway/can’t be.

Over all things, the worst thing about text language is the mindset one would have to actually use it, and readers of such things would be judging you just for manipulating the English language in such a harsh way

Over and out

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