Interference at the one-level after the strong pass
Pass is used as a full positive, double as a negative, and bids as level-adjusted relay semi-positives. This allows us to extract full mileage from injudicious interference, while getting in one descriptive bid early when the deal is likely to be only a partscore. The agreements are sufficiently general to deal with natural, transfer, multi-way or psychic overcalls. The semi-positive bids are level-adjusted up or down using the identical step pattern used without interference. A further relay by R establishes a game-force and suggests a non-minimum strong pass.
After the positive pass, in any auction, double by the hand under the presumed length is "action" style - indicating desire to penalise the interference if the other hand isn't unsuitable and has some appropriate trump holding. A double over the presumed length is close to a classical penalty action. If the level of the auction is sufficiently low (maximum loss of three steps) then both hands have a (level-adjusted) relay available as the cheapest bid, or higher bids as relay steps. Such elective relay shape-showing omits steps that show suits (but not fragments) that would have been able to make or accept a below-the-length action double. Thus the opponents' suit(s) may never be shown in elective relay shape-showing. A hand holding their suit must make a forcing pass, make a penalty or action double, or commit to relay asking. After a relay ask, the shapes RR may hold are any consistent with their previous auction and the relay structure will reflect this.
If the opponents have bid a denomination they show then the elective relay shape-showing agreement works fairly simply. However if the opponents have bid another denomination (e.g. a transfer overcall) then double shows an action double of the suit they have bid (as the presumed length in the suit is with the partner of the transfer overcaller), pass is noncommittal and elective shape-showing omits both the suit of the overcall and the suit of the bid used to show it. If the opponents have not yet shown a specific suit (e.g. a nonspecific two-suiter or other multi-way bid) then double of the suit bid is still for penalty or action according to which opponent holds the presumed length, and relay shape-showing omits only that suit.
Subsequently, if the level of the interference is too high for relays then action/penalty doubles and natural bidding apply. When the auction is at the two level and our side has not shown any shape (aside from any implied by doubles or passes), natural bidding is understood to include Rubensohl. If the opponents run from an action or penalty double, the same above agreements are still in force in the new situation. When a hand is unable to make or accept a double or to make a waiting pass, then the above agreements apply, with (level-adjusted) relays available in auctions sufficiently low.
After the initial negative-showing double, doubles by both hands are takeout and bidding is natural (Rubensohl where appropriate).
If the opponents interfere with 1NT, responder's double indicates penalty interest and activates action doubles, bids are natural (no Rubensohl; two-level bids are limited, three-level bids are forcing) and pass is negative.
Example Auctions over a strong pass
After Pass - 1H - Pass - Pass
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Dbl |
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Action (including most hands with 4+H) |
|
Pass |
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Pass |
Accepting with suitable hand and trump holding, e.g. Jx or better |
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1S |
Game force relay |
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1NT |
4+S 0-3H (note heart step omitted) |
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2C |
4+D 0-3S 0-3H, etc. |
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1S |
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Relay (tends to deny four hearts) |
|
1NT |
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4+S 0-3H (note heart step omitted) |
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2C |
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4+D 0-3S 0-3H, etc. |
After Pass - 1S - Pass - 2S
|
Pass |
Takeout/Waiting (relays broken) |
|
Dbl |
Action |
|
2NT+ |
Rubensohl, etc. |
After Pass - 1D - Pass - 3D
|
Pass |
Takeout/Waiting (relays broken) |
|
Dbl |
Action |
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3H |
Natural and forcing |
After Pass - 1H - Pass - 1S
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Pass |
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Takeout/Waiting |
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Dbl |
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Penalty |
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Pass |
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Pass |
Accepting |
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1NT |
Relay (extreme measure) |
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2C |
4+H 0-3S (note spade step omitted) |
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2D |
4+D 0-3S 0-3H, etc. |
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2H |
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Pass |
Takeout/Waiting |
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Dbl |
Penalty |
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1NT |
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Relay |
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2C |
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4+S unsuited for penalty |
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2D |
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4+H 0-3S |
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2H |
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4+D 0-3S 0-3H, etc. |
After Pass - 1H - Pass - Pass
|
Dbl |
Action (including most hands with 4+H) |
|
1S |
Relay |
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1NT |
4+S 0-3H (note heart step omitted) |
|
2C |
4+D 0-3S 0-3H, etc. |
After Pass - 1C - Pass - 1D (1C TWERB, showing D or majors)
|
Pass |
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Takeout/Waiting |
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1H |
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Majors |
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Pass |
Takeout/Waiting |
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Dbl |
Penalty |
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1S |
Relay |
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1NT |
4+S 0-3H |
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2C |
4+H 0-3S |
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2D |
4+D 0-3S 0-3H, etc. |
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Dbl |
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Action (including most hands with 4+D) |
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1H |
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Majors |
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Pass |
Takeout/Waiting |
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Dbl |
Penalty |
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1S |
Relay |
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1NT |
4+S |
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2C |
4+H 0-3S |
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2D |
4+D 0-3S 0-3H, etc. |
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1H |
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Relay |
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Pass |
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1S |
4+S |
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1NT |
4+H 0-3S, etc. |
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1S |
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4+S 0-3D |
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1NT |
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4+H 0-3S 0-3D |
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2C |
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|
balanced with 4-5 card major, etc. |
After Pass - 1NT
|
Pass |
Unsuitable for penalty, activates action doubles |
|
Dbl |
Penalty interest, activates action doubles |
|
2C |
Natural, limited |
Interference at the two-level after strong pass
Double by either hand is takeout-oriented. Bids by either hand at the two level are natural and limited. Bids at
2NT or higher either directly or after a takeout double are
Rubensohl. There are many kinds of auctions beginning with strong pass that will leave the auction at the two level with relays not having begun and neither hand having shown shape. In all such auctions, direct Rubensohl and Rubensohl after partner's takeout double applies to both hands. When the auction is at the two level after relays have begun, see below.
Interference above the two-level after strong pass
Double of suit bids that show (or could have) the suit bid is takeout through all levels, and bids are natural (except 4NT 2-suited takeout). Double of notrump bids indicates penalty interest of whatever the notrump bidder showed and activates penalty doubles. Double of bids that deny the suit bid indicates penalty interest and activates penalty doubles, and bids are natural (except 4NT 2-suited takeout).
Interference in Relay Auctions
Relays have begun any time the unlimited hand makes a call that is for relay (game-forcing or invitational or better), or when a positive response is made to a strong pass opening or when a semipositive response is demanded (e.g. Pass 1D 1H). We differentiate three cases of interference: that at or below 1S, higher interference that causes a loss of at most three steps in the subsequent relay structure, and higher interference that does causes a greater loss.
Interference at or below
1S is treated using agreements similar to that described above for
one-level interference over the strong pass. Both hands have action/penalty doubles available with relay asking and showing following in the usual manner, except in no case can a hand whose strength is limited demand shape from an unlimited hand. Also, a hand that has already denied a holding sufficent to make a penalty or action double may double to show their maximum possible holding, e.g. honour-third. Relay shape-showing is done in the context of the previous auction, with simple deletion of steps that show hands that can no longer be held because of constraints from not having attempted to penalise the opponents.
After interference above
1S, R's double and redouble in both direct and pass-out seats are for penalty. If the interference (by either opponent) is such that RR may bid steps that are at most three steps above normal, then level-adjusted relays are used. Note that RR will have a double (or redouble) or both a double and a pass (or a redouble and a pass) available as a relay step, depending on the position of the interference. If the interference raises the steps more than three steps, then both R and RR may double for penalty. If the relay-breaking interference occurs at the two-level then both hands have
Rubensohl available, both directly and after a penalty double by partner. If the relay-breaking interference was at
2NT or higher, then both hands bid naturally in the context of the preceding auction.
Example Auctions with Interference during Relays
After Pass - Pass - 1C
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1S |
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Natural |
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Pass |
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Waiting |
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Pass |
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Dbl |
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Action double of spades (in context of the 1C response, must be balanced) |
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Pass |
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Pass |
Enough trump help, e.g. honour-doubleton or three small |
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1NT |
Game force relay |
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2C |
4+H 0-3S |
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2D |
4+D 0-3S 0-3H |
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2H |
Balanced 4-5H 2-3S |
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2S |
Balanced no major |
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2NT |
Three-suited short spades, etc. |
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1NT |
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Game force relay |
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2C |
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Balanced (Note: 2D is now just a game-force relay) |
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2D |
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Both minors (2- or 3-suited) |
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2H |
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Two-suited with hearts and clubs |
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2S |
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Two-suited with 4+H 5+D |
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2NT |
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Two-suited with 5+H 4D |
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3C |
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One-suited with 6+H, etc. |
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Dbl |
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Penalty of spades |
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Pass |
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1NT |
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Game force relay (rare action) - normal relay structure used, despite the inefficiency |
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2C |
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Balanced 2S (extremely rare) |
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2D |
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Both minors |
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2H |
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Balanced 4-5H 2-3S |
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2S |
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Balanced no major |
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2NT |
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Three-suited short spades, etc. |
|
1NT |
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Game force relay |
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2C |
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4+H 0-3S |
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2D |
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4+D 0-3S 0-3H |
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2H |
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Balanced 4-5H 2-3S |
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2S |
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Balanced no major |
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2NT |
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Three-suited short spades, etc. |
|
1H |
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TWERB (spades or both red suits) |
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Pass |
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Waiting |
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Pass |
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Dbl |
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Penalty double of hearts |
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Pass |
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Pass |
OK |
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1S |
Game force relay (rare - full relay structure used) |
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1NT |
4+S 0-3H |
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2C |
4+D 0-3S 0-3H |
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2D |
Balanced 4-5S 2-3H |
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2H |
Balanced no major |
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2S |
Three-suited short hearts, etc. |
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1S |
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Game force relay |
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1NT |
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4+S |
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2C |
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4+H 0-3S |
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2D |
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4+D 0-3S 0-3H |
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2H |
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Balanced with a 4-5 card major |
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2S |
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Balanced no major |
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2NT |
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Three-suited short major, etc. |
|
Dbl |
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Action double of hearts |
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Pass |
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Pass |
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Enough trump help, e.g. honour-doubleton or three small |
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1S |
|
|
Game force relay (rare action) - normal relay structure used, despite the inefficiency |
|
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1NT |
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4+S 0-3H |
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2C |
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4+D 0-3S 0-3H |
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2D |
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Balanced 4-5S 2-3H |
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2H |
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Balanced no major |
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2S |
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Three-suited short hearts, etc. |
|
1S |
|
|
|
|
Game force relay |
|
1NT |
|
|
|
|
4+S 0-3H |
|
2C |
|
|
|
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4+D 0-3S 0-3H |
|
2D |
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Balanced 4-5S 2-3H |
|
2H |
|
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Balanced no major |
|
2S |
|
|
|
|
Three-suited short hearts, etc. |
Rubensohl
Rubensohl is a convention similar to Lebensohl that utilises all the bids from 2NT through 3S in a transfer sense in order to give great flexibility to hand description in contested auctions. When Rubensohl is available, two level bids are natural and limited. Other bids are:
|
2NT |
Transfer to clubs |
|
3C |
Transfer to diamonds |
|
3D |
Transfer to hearts |
|
3H |
Transfer to spades |
|
3S |
No major suit, no stopper for notrump, at least game values. |
|
3NT |
No major suit, appropriate stopper, game values. |
| 4X |
Natural |
The following principles apply:
- The bid that would transfer into the opponents' suit is not needed naturally, and is used artificially to show a hand with at least game values and at least one four-card major. Such a hand may also have a stopper for notrump, and natural bidding continues to seek the best game contract.
- Bids above the transfer into the opponents' suit and below 3S are still transfers, but show a hand that has at least five cards in the suit shown and have at least invitational values, since that suit can also be shown in a non-invitational sense at the two-level. Natural bidding continues, with the other hand required to break the transfer with a hand that accepts the invitation.
- Other transfers are natural but a simple acceptance of the transfer can be passed in appropriate contexts.
- After a major suit is shown (but not necessarily agreed), suit bids are cuebids (except when the other major is still a possible contract) and notrump bids are to play, RKCB 14/30, Grand Slam Force or choice of contract.
- After a minor suit is shown (but not necessarily agreed), suit bids are natural except where a natural bid cannot be useful.
- Unless defined, all bids are natural. Where an undefined bid cannot be natural, it is a cuebid agreeing the last bid suit.