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Freedom Force X
Mutate your experience
New Attributes
The following attributes can be bought for any character, either through FFEdit for mod-makers or through the standard Character Screen for players.
They are then seamlessly detected and implemented just like a real attribute!
Click here for a full list.
New Character States
Lesser used character states can be sacrificed for new ones in the FFX pack. For example, you can reconfigure the game easily so that Blind becomes Dizzy.
This will obviously affect characters with this power (Eve, The Ant, Blackbird and Shadow in this case).
DIZZY: You have a tendency to run in the wrong direction and fall over frequently
GRAVITY ALTERATION: Comes in two forms. Increase gravity to pin your opponents to the floor, or decrease it to shoot them helplessly into the air
TRANSMUTATION: Turn an opponent into an inanimate object!
SHRUNK: Shrink an opponent to microscopic size.
Shape Shifting for customs??!?
Yep, that's right.
Simulate such famous couples as Johnny and Torch, Bruce and Hulk, or go wild with Gar, Gar as Dinosaur and Gar as Giant Ant!!!
Design a couple of custom characters (or more). Make the primary one a SHAPESHIFTER and the others a TEMPORARY FORM. Recruit them in the campaign and take them both on a mission, extract the information you need and configure the
FFX control file based on the information you get in game. Then restart the mission with the primary character and watch them shapechange to and from their new form to your heart's content.
Full instructions will be provided.
Customise your experience
Some FX will be provided for standard implementations of these abilities. However, the system will be customisable on a per-character basis, so you can provide your own effects and decide exactly what your muck-man looks like when he gets splattered
or what colour your living laser should be.
A separate 'configuration' script file is used for this type of information.
The system is also extensible to other scripters and modders to create their own attributes.