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Image Information: 1280 x 1024. Rendered in Cinema4D with Geometry anti-aliasing, full reflection/refraction and Soft shadows.
The render time was 4 hours 36 minutes with no post-processing other than to insert the copyright notice and signature.
Artistic Information: In this one I went over the top, creating 5 more instances of the Green City scene and interlocking them.
The total polygon count for this image is 4,254,238, and there are 9,135 light sources! The aim was to create the impression of
a sweeping cityscape extending into the distance and this will eventually be mapped onto the huge battlecruiser seen in Battlecruiser
Flypast. Part of the Arnagest project is to find ways to render scenes like this in real-time and the problems exposed in handling
huge draw distances and high polygon counts are crucial in developing algorithms to simulate these scenarios.