Updates

Update 19 May 2009....It's Done!....



Update 4 April 2009....Play Testing....



Update 22 March 2009....Playfield Reassembly Continues....



Update 7 February 2009....Playfield Reassembly Begins....



Update 15 January 2009....Almost Completed Playfield artwork....



Update 15 December 2008....Playfield artwork....



Update 24 October 2008....Painting the ramps....



Update 20 October 2008....Inserts Complete!....



Update 11 October 2008....Starting the inserts....



Update 10 August 2008....Preparing for Artwork....



Update 2 May 2008....Update....



Update 21 December 2007....Update....



Update 1 December 2007....Update....



Update 17 November 2007....Update....



Update 12 October 2007....Update....



Update 7 September 2007....Update....



Update 9 August 2007....Update....



Update 26 April 2007....Update....



Update 14 April 2007....Update....



Mini Playfield

In deciding to use a mini playfield within the overall design, nuggy wanted to ensue that the problems to main playfield visibility that plagues so many games (eg TZ) did not happen with CI.The field has been shaped to allow the player to see to even the entry for the top left orbit without the need to stretch or shift position to any great extent.

Despite the above criteria, the field is still of reasonable size and is served by a mini-flipper and contains the ball muncher, an important aspect of the game play rules.

The mini playfield also serves as a roof over the pop bumper assembly. This pb is surrounded by rubber slings and in testing is expected (hoped!) to result in some wild under there action!

The Skill Shot entry is also under the mini playfield.

Ramps

Toys

Here's a ball muncher, a coconut target, some preliminary work on plastics, and, um, the all important toilet. (For Aussies, read as "the all important Dunny"! ;)

Tour the Pinball NON-Factory!